The GameMaster's Blackjack School
Lesson 3: Counting Cards - The Basics

With this lesson, I'm going to unwrap the veil of mystery which
seems to surround the concept of card counting. Here you will
discover that you don't have to be a genius to keep track of all
the cards in a six-deck shoe; you just have to know a few
card-counter secrets.
The first "secret" is that we don't memorize the cards in a deck.
Instead, each card is assigned a point-value and all we are really
doing is adding those point values together and then converting that
information into a usable form. Just what those point values are
depends upon which counting system a player decides to use. In this
school, I'll be teaching the "High / Low" or "Plus / Minus" system
but if you choose to learn another one, everything I'm going to
teach still applies.
The other big "secret" about card counting is how we do it at the
Blackjack table. I think most people who have flirted with
counting can get a good grasp of it at home but once they hit all
the distractions of a casino their ability to keep track of the
cards, play their hand properly and get a bet into the circle on
time breaks down. Remember when I told you that it was a MUST for
you to know basic strategy as well as you know your own name? Now
you'll begin to see why that's necessary; you don't need more things
to think about when you're "on the green".

Pick a System
There are a lot of different card-counting systems available and
-- like most things in life -- each has its advantages and its
disadvantages. I'll try to sort through the most popular and
help you choose one which is right for you. Probably the most
important factor in choosing a system is the type of game you'll be
playing most of the time. For example, if you play mostly in the
Reno/Tahoe area, you should learn a system which performs well
against single deck games. If you play in my old stomping grounds,
Atlantic City, you'll want to learn a system which is powerful in
multi-deck games.
Another important factor in selecting a system is the amount of
time you spend playing Blackjack. This is going to surprise you,
but a player who intends to spend a lot of time at the tables should
learn a very simple system. I say that because, while this really is
pretty easy, it does require some concentration and the simpler the
system, the easier it is to concentrate for long periods of time. On
the other hand, if you're only going to play for 3 or 4 hours a
week, a more difficult system may work well for you since a
difficult system is usually more powerful and it will optimize the
time you spend at the tables. Now, some of you "Type A's" out there
are thinking that you'll spend a lot of time at the tables and use a
very powerful (and complicated) system to get the most $$$ out of
your play. The problem here is that under those circumstances,
mistakes begin to creep in and that can cause you to lose your edge.
The KISS principle applies: "Keep It Simple, Stupid". If you
really want to get the most out of the game, do what I did, learn
two counting systems. I use one for multi-deck games and another one
for single-decks. It's not that hard and as we go through the
lessons on learning how to count, you'll see how the exercises I'll
teach you can implement such a strategy.
Card-counting systems are rated by two primary factors: Betting
Efficiency (BE) and Playing Efficiency (PE). The anomaly of
counting systems is that if you increase the BE you are, for the
most part, decreasing the PE at the same time. This happens because
of the unusual role an Ace plays in the game. For betting purposes,
the Ace is a very powerful card; it's the primary component of a
"natural" which pays 3 to 2. But for playing a hand, the Ace is of
somewhat limited value. How many times have you doubled an 11 and
got an Ace? Now you have a total of 12...exciting, huh? Hit a 14,
get an Ace and you've got 15; nothing to shout about, is it? Sure,
it's great to double a 10 and get an Ace, but that's one of the very
few times when the Ace helps in the play of a hand.
How a counting system treats the Ace determines a lot about the
BE and PE of that system. If you need a high Betting Efficiency
-- like in a multi-deck game -- then pick a system which counts the
Ace as a "big" card; if your game of choice is single-deck, then
choose a system which treats the Ace as a "neutral" card (and keep
track of the Aces in a "side count", a trick I'll show you later.)
Multi-deck games are beaten primarily by a large betting spread.
Simply put, you bet small when the house has the edge and much
bigger when you have the edge. A counting system with a high BE
factor tells you when to bet big. In a single-deck game, where the
house knows a big spread will win the $$$, a high PE lets you bet
less and still win. Don't forget; casinos know that their games are
vulnerable and they are on the lookout for people who can beat them.
A big betting spread is one tipoff they use to detect counters and,
depending upon where you play, being detected as a counter may cause
your expulsion ("barring") from the casino. Let me stress that what
I'm teaching you is entirely legal but not everyone in the casino
business feels as I do. There are no laws against card-counting and
you can be the best counter in the world, but if the casinos won't
let you play your skill is wasted.
To help you decide on a count to use, visit the series of
articles called "Counting Systems" on the Blackjack Page of
GameMaster
OnLine and look at the systems which are reviewed there. As
mentioned earlier, I will be talking specifically about the "High /
Low" count, but you can learn any count by the methods I'll use. If
you're going to be at single-deck games, the Hi-Opt 1 count is
probably the best to begin with; go with the High / Low if
multi-decks are what you'll be playing. Since I will be teaching
"true count", either of those systems will work well, regardless of
where you play. Most "unbalanced" counts don't require you to learn
true count, but it's not a big deal, so stick with one of the
"balanced" counts. For those who really want to get into it, go with
Arnold Snyder's "Zen" count, but you should buy his book, "Blackbelt
in Blackjack" to supplement what I'm teaching.
In the next lesson I'll show you how to learn a counting
system with the following "point" values:
2, 3, 4, 5, 6 = +1
7, 8, 9 = 0
10, J, Q, K, A = -1
This system has a Betting Efficiency of .97% and a Playing
Efficiency of .51%. The best system in the world would rate
about .98% BE and .70% PE, so what you'll be learning is easy to use
for long periods of time, is good at estimating your edge for
betting purposes and is just "OK" at playing the hand properly. (But
don't worry; it gets the $$$.) By the way, there's a third rating
for counting systems and that's Insurance Efficiency. While basic
strategy says to never take insurance, once the proportion of tens
in the remaining deck(s) reaches a certain point, it becomes
profitable to make the insurance bet. The High / Low counting system
has an Insurance Efficiency of .76, which means that about 3/4 of
the time you do take insurance (as determined by the "true count"),
it will be the correct decision. But...we're getting ahead of
ourselves here, so copy your homework assignments and get outta
here.

Homework

Continue working with your flashcards at least a half-hour
per day.
Do at least one "Basic Strategy Reconstruction excercise"
each day and continue to work on your speed.
Do at least one "Basic Strategy Decision excercise" each day
and concentrate on getting it done in under 2 minutes.
Work with the three "Card Exercises" and concentrate on
adding up your hand as you play proper basic strategy.
School's out for now. See you here next time.

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